Why do ZoS create the game's starting experience this way? Is it the 'free to do whatever you like' motto? The result is a mess.
They are thrown clueless at some place completely far from their real starter city, and somehow need to guess what to do and which quest would they play first. The MAIN QUEST, a very interesting history and the very beginning lore of all Daedra/Molag Bal invasion and influence on Tamriel, is completely disregarded because the newbies are not properly oriented to start this way.